Difference between revisions of "Issue 27"

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(Created page with "==Issue 27 - Regular & The Wreckers - Happy Landings== ===Entering the Atmosphere of the Planet Planet===")
 
 
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==Issue 27 - Regular & The Wreckers - Happy Landings==
 
==Issue 27 - Regular & The Wreckers - Happy Landings==
  
===Entering the Atmosphere of the Planet [[Pandora (Planet)|Planet]]===
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===Entering the Atmosphere of the Planet [[Pandora (Planet)|Pandora]]===
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Fortunately the team manage to redirect the giant robot so it doesn't hit the settlement.  They manage to put out the resulting fires and are introduced to the villagers who wear a mix of bronze age clothing with a slight Regulan flavour.  Leonis is damaged beyond repair with the parts they don't have avaiable, and they can't contact the ship in orbit.
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They are sent to see the [[Pyrrha|Oracle]].  Regula worryingly noticed her wounds aren't healing for some reason.  Her powers are on the fritz.
 +
 
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===The Oracle's Cave===
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The Oracle is a strange old woman.  She doesn't seem surprised to meet offworlders, and seems to look after the people of the village. She explains there is no conflict between the people of this world and that the people are happy with their lives.
 +
 
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They question the Oracle about where Queen Regula would have hidden something on this world.  She will help them out if they can complete a task of bravery and mixes up a poultice to help Regula.  She also gives Regula a battered sword to protect herself with.
 +
 
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===The Hydra's Lair===
 +
 
 +
Deep under the mountain the team come across the crashed ship on an island in the middle of an underground lake.  They feel the corrosive atmosphere start to hurt them and then make a raft to try and cross.  On the way they encounter the Hydra.
 +
 
 +
After an arduous battle the team manage to defeat the Hydra bonding with each other along the way.  Regula is badly wounded and burned by the experience.  They manage to recover the parts they need for the ship and make it back to the ORacle.
 +
 
 +
===The Oracle's Cave===
 +
 
 +
She presents with a slight different demeanour and the team demand a straight answer from her.  She admits that she is Regula's Aunt [[Phyrrha]], sister of [[Queen Regula]].  When she and her sister travelled the galaxy in their youth they had come across this world and it's strange properties.  Thy had nearly died as it seems to somehow remove the trademark Regulan invincibility but they managed to escape together.  As [[Queen Regula|Regula]] began to become more bitter and jaded as she constantly watched people she loved die, she never able to put down roots.  She became obsessed with creating a legacy that would outlast her.  Phyrrha tried to stop her, but Regula tricked her and trapped her and her ship's crew on this planet with no way off.  Phyrra shepherded the people
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as they settled down and built a civilisation, eventually knowledge of their origins vanished from memory as the generations were born and died.  Phyrrha watched from the shadows helping out, and grew to love the people.
 +
 
 +
She always knew that her sister could never let it be known a place like this exists, but also that she could never return - it's the crack in her armour.
 +
 
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The team thanks her for her help, wish her luck, and leave the planet behind as quickly as they can.  Regula's powers strart to return as she leaves.

Latest revision as of 02:53, 26 March 2022

Issue 27 - Regular & The Wreckers - Happy Landings

Entering the Atmosphere of the Planet Pandora

Fortunately the team manage to redirect the giant robot so it doesn't hit the settlement. They manage to put out the resulting fires and are introduced to the villagers who wear a mix of bronze age clothing with a slight Regulan flavour. Leonis is damaged beyond repair with the parts they don't have avaiable, and they can't contact the ship in orbit.

They are sent to see the Oracle. Regula worryingly noticed her wounds aren't healing for some reason. Her powers are on the fritz.

The Oracle's Cave

The Oracle is a strange old woman. She doesn't seem surprised to meet offworlders, and seems to look after the people of the village. She explains there is no conflict between the people of this world and that the people are happy with their lives.

They question the Oracle about where Queen Regula would have hidden something on this world. She will help them out if they can complete a task of bravery and mixes up a poultice to help Regula. She also gives Regula a battered sword to protect herself with.

The Hydra's Lair

Deep under the mountain the team come across the crashed ship on an island in the middle of an underground lake. They feel the corrosive atmosphere start to hurt them and then make a raft to try and cross. On the way they encounter the Hydra.

After an arduous battle the team manage to defeat the Hydra bonding with each other along the way. Regula is badly wounded and burned by the experience. They manage to recover the parts they need for the ship and make it back to the ORacle.

The Oracle's Cave

She presents with a slight different demeanour and the team demand a straight answer from her. She admits that she is Regula's Aunt Phyrrha, sister of Queen Regula. When she and her sister travelled the galaxy in their youth they had come across this world and it's strange properties. Thy had nearly died as it seems to somehow remove the trademark Regulan invincibility but they managed to escape together. As Regula began to become more bitter and jaded as she constantly watched people she loved die, she never able to put down roots. She became obsessed with creating a legacy that would outlast her. Phyrrha tried to stop her, but Regula tricked her and trapped her and her ship's crew on this planet with no way off. Phyrra shepherded the people as they settled down and built a civilisation, eventually knowledge of their origins vanished from memory as the generations were born and died. Phyrrha watched from the shadows helping out, and grew to love the people.

She always knew that her sister could never let it be known a place like this exists, but also that she could never return - it's the crack in her armour.

The team thanks her for her help, wish her luck, and leave the planet behind as quickly as they can. Regula's powers strart to return as she leaves.